90BISA0084
Project Grant
Overview
Grant Description
Inclusive STEM learning for blind & visually impaired students through enhanced accessibility in Tyto Online
Awardee
Funding Goals
NOT APPLICABLE
Grant Program (CFDA)
Awarding / Funding Agency
Place of Performance
New York
United States
Geographic Scope
State-Wide
Related Opportunity
Analysis Notes
Amendment Since initial award the End Date has been extended from 11/30/24 to 02/28/25.
Immersed Games was awarded
Project Grant 90BISA0084
worth $100,000
from National Institute on Disability Independent Living and Rehabilitation Research in June 2024 with work to be completed primarily in New York United States.
The grant
has a duration of 8 months and
was awarded through assistance program 93.433 ACL National Institute on Disability, Independent Living, and Rehabilitation Research.
The Project Grant was awarded through grant opportunity Small Business Innovation Research (SBIR) program, Phase I.
SBIR Details
Research Type
SBIR Phase I
Title
Inclusive STEM Learning for Blind and Visually Impaired Students through Enhanced Accessibility in Tyto Online
Abstract
The proposed project focuses on enhancing the Tyto Online game-based learning platform to make it fully accessible to blind and visually impaired (BVI) students. This project, spanning across Phase I/II, aims to include BVI students in the rich, problem-based learning environment that Tyto Online offers, particularly in STEM education for middle school students. The project will transcend basic compliance with WCAG AA requirements, striving to create an equivalent experience for BVI students that mirrors the pedagogical outcomes achieved by their sighted peers. The expected enhancements include navigational aids within the 3D game world, comprehensive screen reader support, in-game modifications, full keyboard usage, text-to-speech capabilities, and the integration of accessible interactive versions of in-game mechanics During Phase I, navigation in the 3D game world and screen reader support will be co-created alongside BVI learners, and usability and feasibility established for the approach. This approach significantly advances educational game development for BVI learners, moving beyond prototypes to create a widely accessible, inclusive platform. Expected outcomes include enhanced STEM educational access for BVI students, fostering an inclusive learning environment that bolsters their academic and career prospects in STEM fields. The approach will be applied to Tyto Onlineās vast current library of STEM content, and the accessibility features will also be used for partnerships with major curriculum publishers in progress, which can potentially reach millions of learners soon after Phase II ends. This could lead to wider adoption in educational settings, impacting educational technology and practices on a larger scale.
Topic Code
NIDILRR
Solicitation Number
HHS-2024-ACL-NIDILRR-BISA-0069
Status
(Complete)
Last Modified 1/6/25
Period of Performance
6/1/24
Start Date
2/28/25
End Date
Funding Split
$100.0K
Federal Obligation
$0.0
Non-Federal Obligation
$100.0K
Total Obligated
Activity Timeline
Transaction History
Modifications to 90BISA0084
Additional Detail
Award ID FAIN
90BISA0084
SAI Number
90BISA0084-1666339846
Award ID URI
SAI UNAVAILABLE
Awardee Classifications
Small Business
Awarding Office
75BG00 ACL NATIONAL INSTITUTE ON DISABILITY, INDEPENDENT LIVING, AND REHABILITATION RESEARCH
Funding Office
75BG00 ACL NATIONAL INSTITUTE ON DISABILITY, INDEPENDENT LIVING, AND REHABILITATION RESEARCH
Awardee UEI
LECEW9GHHM13
Awardee CAGE
7VPG1
Performance District
NY-90
Senators
Kirsten Gillibrand
Charles Schumer
Charles Schumer
Modified: 1/6/25