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2321956

Project Grant

Overview

Grant Description
Sbir Phase I: A platform for cross-cultural collaborative learning by 6th-12th graders based on synchronous watching of international films from different locations - The broader/commercial impact of this Small Business Innovation Research (SBIR) Phase I project is in exposing students to cultures other than their own to foster empathy, not only for others, but to better understand themselves and their own culture.

The 21st century workforce requires multilingual, curious, collaborative, empathetic learners. Yet, immersive opportunities to exercise empathy cross-culturally are difficult to access and empathy requires practice. Geographic and cultural knowledge from travel abroad programs is proven to increase empathy, but such experiences serve relatively few students. Schools need a cost-effective and safe way of equitably delivering immersive cross-cultural engagement to meet increasingly global demands.

This project intends to present the international film festival as a rich learning atmosphere, replicable at scale to serve learners well beyond the traditional audience diversity and number. The immersive experience will be delivered to respond to learning needs in the classrooms, after-school programs, hospitals, and refugee centers. The films will be expertly curated, globally streamed, co-viewed across time zones, and enhanced with moderated curriculum.

This project replicates and magnifies aspects of the film festival model which correspond to social impact business innovation, specifically, empathy. Multiple identified paths to empathy in each session are activated and reproduced through discussion, analysis, gamification and assessment. This series of assessments engages the learner to better understand how they learn, while reinforcing the memory of learning of a culture outside of their own as integral to their developing worldview.

The project also establishes a foundation for both media and cultural literacy. The platform will activate non-generative artificial intelligence (AI) in service of matching profiles, scheduling, automation, assessment tabulation and reporting, and archiving. The technology will employ generative AI with AR (augmented reality) in service of translation in post-film discussion as well as location-based information to enable additional points of empathy for discussion.

With respect to assessments, AI will be used to provide feedback to participants, impacting learning episode memory. The assessments will also serve in the facilitation of qualitative assessments so that participants receive timely reports, illuminating similarities and differences.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria. Subawards are not planned for this award.
Awardee
Funding Goals
THE GOAL OF THIS FUNDING OPPORTUNITY, "NSF SMALL BUSINESS INNOVATION RESEARCH (SBIR)/ SMALL BUSINESS TECHNOLOGY TRANSFER (STTR) PROGRAMS PHASE I", IS IDENTIFIED IN THE LINK: HTTPS://WWW.NSF.GOV/PUBLICATIONS/PUB_SUMM.JSP?ODS_KEY=NSF23515
Awarding / Funding Agency
Place of Performance
Portland, Oregon 97267-5503 United States
Geographic Scope
Single Zip Code
Analysis Notes
Amendment Since initial award the End Date has been extended from 07/31/24 to 09/30/24 and the total obligations have increased 7% from $273,998 to $293,998.
Screen360.Tv was awarded Project Grant 2321956 worth $293,998 from National Science Foundation in August 2023 with work to be completed primarily in Portland Oregon United States. The grant has a duration of 1 year 1 months and was awarded through assistance program 47.084 NSF Technology, Innovation, and Partnerships. The Project Grant was awarded through grant opportunity NSF Small Business Innovation Research / Small Business Technology Transfer Phase I Programs.

SBIR Details

Research Type
SBIR Phase I
Title
SBIR Phase I:A platform for cross-cultural collaborative learning by 6th-12th graders based on synchronous watching of international films from different locations
Abstract
The broader/commercial impact of this Small Business Innovation Research (SBIR) Phase I project is in exposing students to cultures other than their own to foster empathy, not only for others, but to better understand themselves and their own culture. The 21st century workforce requires multilingual, curious, collaborative, empathetic learners. Yet, immersive opportunities to exercise empathy cross-culturally are difficult to access and empathy requires practice. Geographic and cultural knowledge from travel abroad programs is proven to increase empathy, but such experiences serve relatively few students. Schools need a cost-effective and safe way of equitably delivering immersive cross-cultural engagement to meet increasingly global demands. This project intends to present the international film festival as a rich learning atmosphere, replicable at scale to serve learners well beyond the traditional audience diversity and number. The immersive experience will be delivered to respond to learning needs in the classrooms, after-school programs, hospitals, and refugee centers.The films will be expertly curated, globally streamed, co-viewed across time zones, and enhanced with moderated curriculum. _x000D_ _x000D_ _x000D_ This project replicates and magnifies aspects of the film festival model which correspond to social impact business innovation, specifically, empathy. Multiple identified paths to empathy in each session are activated and reproduced through discussion, analysis, gamification and assessment. This series of assessments engages the learner to better understand how they learn, while reinforcing the memory of learning of a culture outside of their own as integral to their developing worldview.The project also establishes a foundation for both media and cultural literacy. The platform will activate non-generative artificial intelligence (AI) in service of matching profiles, scheduling, automation, assessment tabulation and reporting, and archiving. The technology will employ generative AI with AR (augmented reality) in service of translation in post-film discussion as well as location-based information to enable additional points of empathy for discussion.With respect to assessments, AI will be used to provide feedback to participants, impacting learning episode memory.The assessments will also serve in the facilitation of qualitative assessments so that participants receive timely reports, illuminating similarities and differences._x000D_ _x000D_ This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
Topic Code
LC
Solicitation Number
NSF 23-515

Status
(Complete)

Last Modified 8/13/24

Period of Performance
8/1/23
Start Date
9/30/24
End Date
100% Complete

Funding Split
$294.0K
Federal Obligation
$0.0
Non-Federal Obligation
$294.0K
Total Obligated
100.0% Federal Funding
0.0% Non-Federal Funding

Activity Timeline

Interactive chart of timeline of amendments to 2321956

Transaction History

Modifications to 2321956

Additional Detail

Award ID FAIN
2321956
SAI Number
None
Award ID URI
SAI EXEMPT
Awardee Classifications
Small Business
Awarding Office
491503 TRANSLATIONAL IMPACTS
Funding Office
491503 TRANSLATIONAL IMPACTS
Awardee UEI
NA7MLNCPMSZ6
Awardee CAGE
99J91
Performance District
OR-05
Senators
Jeff Merkley
Ron Wyden

Budget Funding

Federal Account Budget Subfunction Object Class Total Percentage
Research and Related Activities, National Science Foundation (049-0100) General science and basic research Grants, subsidies, and contributions (41.0) $273,998 100%
Modified: 8/13/24