Search Contract Opportunities

Virtual Reality Model Walkthrough

ID: DON26BZ01-NV015 • Type: SBIR / STTR Topic • Match:  100%
Opportunity Assistant

Hello! Please let me know your questions about this opportunity. I will answer based on the available opportunity documents.

Please sign-in to link federal registration and award history to assistant. Sign in to upload a capability statement or catalogue for your company

Popular Questions:
Loading

Description

PROJECTED CMMC LEVEL REQUIREMENT
Level 2 (Self)
TECHNOLOGY AREAS
None
MODERNIZATION PRIORITIES
Advanced Computing and Software
KEYWORDS
Virtual Reality (VR); Ship Design; 3D Software; CAD Models; Ship Construction; Self-Directed Navigation in VR
OBJECTIVE
Develop software for a commercially available Virtual Reality (VR) headset to view new ship construction models in an immersive environment.
ITAR
The technology within this topic is restricted under the International Traffic in Arms Regulation (ITAR), 22 CFR Parts 120-130, which controls the export and import of defense-related material and services, including export of sensitive technical data, or the Export Administration Regulation (EAR), 15 CFR Parts 730-774, which controls dual use items. Offerors must disclose any proposed use of foreign nationals (FNs), their country(ies) of origin, the type of visa or work permit possessed, and the statement of work (SOW) tasks intended for accomplishment by the FN(s) in accordance with section 3.5 of the Announcement. Offerors are advised foreign nationals proposed to perform on this topic may be restricted due to the technical data under US Export Control Laws.
DESCRIPTION
When constructing a DDG-51 Class Destroyer, Navy engineers regularly need to perform design reviews to verify and validate proposed ship changes. Currently, these design reviews are held using screenshots and model sharing of the ship's Computer Aided Design (CAD) models. However, 2D rendering of 3D spaces and objects can make it challenging to assess the actual layout and configuration of items. This can lead to errors in the ship design process, requiring costly rework later in the ship construction cycle.
The Navy seeks an innovative solution for VR software that allows Navy engineers to view the ship construction models as though they were standing in space. The proposed solution would allow the shipbuilder and the Navy to be better able to detect and correct errors early in the construction process. Additionally, such software could be used to train new engineers in the layout and navigation of the ship before they board it for the first time. There is currently no commercial technology that can meet this need.
The development of VR software faces several technical challenges. First, the shipyards use Computer Aided Three-Dimensional Interactive Application (CATIA) and Ship Constructor CAD models. The VR model must be capable of accurately using the outputs of both these CAD programs. The Navy understands this can be difficult and will require good knowledge of CAD file formats. Secondly, the user must be able to navigate virtual space and manipulate the environment. Many VR programs have some form of self-directed navigation. Destroyer spaces can have complex interior layouts and minimizing any motion sickness the user might experience while navigating VR can be a challenge. The solution should be able to load and view multiple CAD files, navigating between them with minimal lag and overlaying them to view discrepancies.
PHASE I
Develop a concept for a VR Model Walkthrough solution that meets the requirements listed in the Description. Demonstrate the feasibility of the concept in meeting Navy needs and establish that the concept can be developed into a useful product for the Navy. Feasibility will be established via a program demo or other means deemed appropriate. The Phase I Option, if exercised, will include the initial design specifications and capabilities description to build a prototype solution in Phase II.
PHASE II
Based on the results of Phase I, develop and deliver a prototype VR Model Walkthrough solution. The prototype software will be evaluated to determine capability in meeting the performance goals defined in the Phase II Statement of Work. Product performance will be demonstrated through multiple evaluations over the development cycle. An extended test by Navy personnel will be used to refine the prototype into a design that meets Navy requirements. Prepare a Phase III manufacturing and development plan to transition the Virtual Reality Model Walkthrough to Navy use.
PHASE III DUAL USE APPLICATIONS
Support the Navy in transitioning the technology to Navy use. Develop operations, maintenance, and technical manuals for the software to support the transition to the Navy.
There are many potential commercial applications for a VR Model to aid engineering design and training. Notable examples include commercial construction, commercial shipbuilding, architecture, and test and research reactors.
REFERENCES
Obukhov, A.D., Krasnyanskiy, M.N., Dedov, D.L. et al. "The study of virtual reality influence on the process of professional training of miners." Virtual Reality 27, 2023, pp. 735-759. https://doi.org/10.1007/s10055-022-00687-7
Xie, Biao et al. "A Review on Virtual Reality Skill Training Applications." Frontiers in Virtual Reality, vol. 2, no. 1, 30 Apr. 2021. www.frontiersin.org/articles/10.3389/frvir.2021.645153/full, https://doi.org/10.3389/frvir.2021.645153

Overview

Response Deadline
June 3, 2026 Due in 2 Days
Posted
April 16, 2026
Open
May 6, 2026
Set Aside
Small Business (SBA)
Place of Performance
Not Provided
Source
Alt Source

Program
SBIR/STTR Both
Structure
Contract
Phase Detail
Phase I: Establish the technical merit, feasibility, and commercial potential of the proposed R/R&D efforts and determine the quality of performance of the small business awardee organization.
Phase II: Continue the R/R&D efforts initiated in Phase I. Funding is based on the results achieved in Phase I and the scientific and technical merit and commercial potential of the project proposed in Phase II. Typically, only Phase I awardees are eligible for a Phase II award
Duration
6 Months - 1 Year
Size Limit
500 Employees
Eligibility Note
Requires partnership between small businesses and nonprofit research institution (only if structured as a STTR)
On 4/16/26 Department of the Navy issued SBIR / STTR Topic DON26BZ01-NV015 for Virtual Reality Model Walkthrough due 6/3/26.

Documents

Posted documents for SBIR / STTR Topic DON26BZ01-NV015

Opportunity Assistant


AI Analysis

Contract Awards

Prime contracts awarded through SBIR / STTR Topic DON26BZ01-NV015

Incumbent or Similar Awards

Potential Bidders and Partners

Awardees that have won contracts similar to SBIR / STTR Topic DON26BZ01-NV015

Similar Active Opportunities

Open contract opportunities similar to SBIR / STTR Topic DON26BZ01-NV015

Experts for Virtual Reality Model Walkthrough

Recommended subject matter experts available for hire